2013 年医学考博真题(完形部分) DYvi1X6
Video game players may get an unexpected benefit from blowing away bad guys ;l]O
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better vision. )~hsd+ 0t
Playing “action” video games improves a visual ability _51_ tasks like V^qZ~US
reading and driving at night, a new study says. This ability, called contrast sensitivity 7=.}484>J
function, allows people to discern even subtle changes _52_ gray against a uniformly By 3/vb)M5
colored backdrop. It’s also one of the first visual aptitudes to fade with age. _53_ a M2[ywab
regular regimen of action video game training can provide long-lasting visual power, :!vDX2o)\
according to work led by Daphne Bavelier of the University of Rochester. &} b'cO
Previous research shows that gaming improves other visual skills, such as the ability AHws5#;$6*
to track several objects at the same time and _54_ attention to a series of fast-moving @@U'I^iG
events. Bavelier said, “a lot of different aspects of the visual system are being enhanced, 医学考博完形强化 医学考博完形解析—连俊霞
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The new work suggests that playing video games could someday become part of buGYHZu
vision-correction treatments, which currently rely mainly on surgery or corrective lenses. MSPzOJQPy
“_56_ you’ve had eye surgery or get corrective lenses, exposing yourself to these games &`7tX.iMlh
should help the optical system to recover faster and better, you need to retrain the brain -I1Ne^DZn4
to make use of the better, crisper information that’s coming in _57_ your improved A[lkGQtS4
eyesight”. V Iof4?i
Expert action gamers in the study played first-person shooters Unreal Tournament Or&TGwo I
2004 and Call of Duty 2. A group of experienced nonaction gamers played The Sims 2, a V@jR8zv|_
“life simulation” video game. The players of nonaction video games didn’t see the same ?i*kwEj=
vision _58_, the study says. Bavelier and others are now trying to figure out exactly why imdfin?=
action games _59_ seem to sharpen visual skill. It may be that locating enemies and JLT^0wBB
aiming accurately is a strenuous, strength-building workout for the eyes, she said
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another possible _60_ is that the unpredictable, fast-changing environment of the a;AvY O
typical action game requires players to constantly monitor entire landscapes and analyze 'xAfcP[^
optical data quickly. Q7`}4c)
51. A. crucial for B. available in C. resulting from D. ascribed to 8W?/Sg`
52. A. in disguise of B. in shade of C. in search of D. in place of ^8dJJ*
53. A. This is how B. That’s why C. It is not that D. There exists ^9eJ)12pK
54. A. paid B. pays C. pay D. paying * a xOen
55. A. though B. not to say C. not just one D. as well 50
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56. A. Until B. While C. Unless D. Once sHO6y0P
57. A. as opposed to B. in addition to C. as a result of D. in spite of 0_Tr>hz
58. A. benefit B. defects C .approaches D. risks vj<HthC.k
59. A. in case B. in advance C. in return D. in particular '7Dg+a^x7
60. A. effect B. reason C. outcome D. conclusion A P><l@
参考答案:51-55:ABBDC 56-60:DCADB uWR\#D'