2013 年医学考博真题(完形部分) ;v$4$D]L
Video game players may get an unexpected benefit from blowing away bad guys aAB`G3
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better vision. g]c 6&Y,#
Playing “action” video games improves a visual ability _51_ tasks like WH= EPOR,
reading and driving at night, a new study says. This ability, called contrast sensitivity *Q,0W:~-
function, allows people to discern even subtle changes _52_ gray against a uniformly O/<K!;(@?
colored backdrop. It’s also one of the first visual aptitudes to fade with age. _53_ a rW0
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regular regimen of action video game training can provide long-lasting visual power, IhA* "
according to work led by Daphne Bavelier of the University of Rochester. ^6_Cc
Previous research shows that gaming improves other visual skills, such as the ability X0n~-m"m
to track several objects at the same time and _54_ attention to a series of fast-moving @0SC"CqM
events. Bavelier said, “a lot of different aspects of the visual system are being enhanced, 医学考博完形强化 医学考博完形解析—连俊霞 6C+"`(u%V
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The new work suggests that playing video games could someday become part of G^`1]?
vision-correction treatments, which currently rely mainly on surgery or corrective lenses. 48*Do}l]
“_56_ you’ve had eye surgery or get corrective lenses, exposing yourself to these games >b]S3[Q(
should help the optical system to recover faster and better, you need to retrain the brain >`%'4<I
to make use of the better, crisper information that’s coming in _57_ your improved Y2?.}Z O
eyesight”. -Q
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Expert action gamers in the study played first-person shooters Unreal Tournament nVI!@qW
2004 and Call of Duty 2. A group of experienced nonaction gamers played The Sims 2, a uI DuGrt
“life simulation” video game. The players of nonaction video games didn’t see the same INyk3`FT
vision _58_, the study says. Bavelier and others are now trying to figure out exactly why
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action games _59_ seem to sharpen visual skill. It may be that locating enemies and .k0~Vh2u
aiming accurately is a strenuous, strength-building workout for the eyes, she said ?|ZTaX6A
another possible _60_ is that the unpredictable, fast-changing environment of the 4X*>H
typical action game requires players to constantly monitor entire landscapes and analyze
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optical data quickly. .({smN,B
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52. A. in disguise of B. in shade of C. in search of D. in place of ._+J_ts
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