2013 年医学考博真题(完形部分) ,$6MM6W;-F
Video game players may get an unexpected benefit from blowing away bad guys K&D}!.~/
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better vision. p=`x
Playing “action” video games improves a visual ability _51_ tasks like wh7a|
reading and driving at night, a new study says. This ability, called contrast sensitivity XM@-Y&c$A
function, allows people to discern even subtle changes _52_ gray against a uniformly R8r[;u\iV
colored backdrop. It’s also one of the first visual aptitudes to fade with age. _53_ a ANpY qV
regular regimen of action video game training can provide long-lasting visual power, 1M~:]}*<
according to work led by Daphne Bavelier of the University of Rochester. RkH oT^
Previous research shows that gaming improves other visual skills, such as the ability )V$
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to track several objects at the same time and _54_ attention to a series of fast-moving ,?~UpsUx
events. Bavelier said, “a lot of different aspects of the visual system are being enhanced, 医学考博完形强化 医学考博完形解析—连俊霞 Zz)oMw
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The new work suggests that playing video games could someday become part of 1-]x
vision-correction treatments, which currently rely mainly on surgery or corrective lenses. =3v
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“_56_ you’ve had eye surgery or get corrective lenses, exposing yourself to these games 4\'81"ei
should help the optical system to recover faster and better, you need to retrain the brain <#x%A0
to make use of the better, crisper information that’s coming in _57_ your improved b} U&bFl
eyesight”. +uiH0iGS
Expert action gamers in the study played first-person shooters Unreal Tournament }Keon.N?
2004 and Call of Duty 2. A group of experienced nonaction gamers played The Sims 2, a rNzhP*Fw
“life simulation” video game. The players of nonaction video games didn’t see the same |XdrO
vision _58_, the study says. Bavelier and others are now trying to figure out exactly why ND9>`I5
action games _59_ seem to sharpen visual skill. It may be that locating enemies and yJ`1},^
aiming accurately is a strenuous, strength-building workout for the eyes, she said <QW1fE
another possible _60_ is that the unpredictable, fast-changing environment of the bvu<IXX=2
typical action game requires players to constantly monitor entire landscapes and analyze 6M vRR
optical data quickly. )%@W
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51. A. crucial for B. available in C. resulting from D. ascribed to 5<BV\'
52. A. in disguise of B. in shade of C. in search of D. in place of +?txGHQq
53. A. This is how B. That’s why C. It is not that D. There exists ?gMrcc/{
54. A. paid B. pays C. pay D. paying )I-?zyL
55. A. though B. not to say C. not just one D. as well CU^3L|f2N
56. A. Until B. While C. Unless D. Once iK:qPrk-
57. A. as opposed to B. in addition to C. as a result of D. in spite of #`)-$vUv^f
58. A. benefit B. defects C .approaches D. risks _3G)S+7#
59. A. in case B. in advance C. in return D. in particular o^"3C1j
60. A. effect B. reason C. outcome D. conclusion xI\s9_"Qy
参考答案:51-55:ABBDC 56-60:DCADB D!$ =oK