2013 年医学考博真题(完形部分) [d/uy>z,
Video game players may get an unexpected benefit from blowing away bad guys 4H
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better vision. UO{3vry48
Playing “action” video games improves a visual ability _51_ tasks like g_F-PT>($
reading and driving at night, a new study says. This ability, called contrast sensitivity j[y,Jch
function, allows people to discern even subtle changes _52_ gray against a uniformly S6pvbaMZ
colored backdrop. It’s also one of the first visual aptitudes to fade with age. _53_ a _/
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regular regimen of action video game training can provide long-lasting visual power, <>|/U `
according to work led by Daphne Bavelier of the University of Rochester. &*3O+$L
Previous research shows that gaming improves other visual skills, such as the ability "T,^
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to track several objects at the same time and _54_ attention to a series of fast-moving #X?#v7i",D
events. Bavelier said, “a lot of different aspects of the visual system are being enhanced, 医学考博完形强化 医学考博完形解析—连俊霞 :ncR7:Z
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The new work suggests that playing video games could someday become part of voAen&>!
vision-correction treatments, which currently rely mainly on surgery or corrective lenses. L-v-KO6
“_56_ you’ve had eye surgery or get corrective lenses, exposing yourself to these games b`Agb<x"
should help the optical system to recover faster and better, you need to retrain the brain #O2e[ E-
to make use of the better, crisper information that’s coming in _57_ your improved s$ v<p(yl
eyesight”. `zZGL&9m`
Expert action gamers in the study played first-person shooters Unreal Tournament 6EeK5XLf,
2004 and Call of Duty 2. A group of experienced nonaction gamers played The Sims 2, a gcNpA?mC|u
“life simulation” video game. The players of nonaction video games didn’t see the same Hg}@2n)/
vision _58_, the study says. Bavelier and others are now trying to figure out exactly why ttaYtV]]
action games _59_ seem to sharpen visual skill. It may be that locating enemies and +W-,74A
aiming accurately is a strenuous, strength-building workout for the eyes, she said M~/R1\'&j
another possible _60_ is that the unpredictable, fast-changing environment of the )Ap0" ?q
typical action game requires players to constantly monitor entire landscapes and analyze OG&X7>'3I{
optical data quickly. hz8Z)xjJ V
51. A. crucial for B. available in C. resulting from D. ascribed to ,{_;q
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52. A. in disguise of B. in shade of C. in search of D. in place of eGJ}';O,g
53. A. This is how B. That’s why C. It is not that D. There exists qr~=
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54. A. paid B. pays C. pay D. paying H#+?)<UQ
55. A. though B. not to say C. not just one D. as well gU^2;C
56. A. Until B. While C. Unless D. Once T)QT_ST.9
57. A. as opposed to B. in addition to C. as a result of D. in spite of /EpsJb`kj
58. A. benefit B. defects C .approaches D. risks ?TXe.h|u
59. A. in case B. in advance C. in return D. in particular 1*>lYd8_
60. A. effect B. reason C. outcome D. conclusion ZTwCFn
参考答案:51-55:ABBDC 56-60:DCADB !]
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